Limit Theory. Ett procedural open world space sim spel
Limit Thery är en kickstartad space sim, gjord av i princip endast en person (well, han har anställt en artist samt anlitat en musiker numera)
Spelet är tänkt att bli klart i början av 2014. Det låg ungerfär samtidigt med Star Citizen och Elite på kickstarter.
Kickstarter länk: http://www.kickstarter.com/projects/joshparnell/limit-theory-an-infinite-procedural-space-game
Website: http://ltheory.com/
Developer log forum: http://forums.ltheory.com/viewforum.php?f=12 Där han skriver dagligen
In brief, Limit Theory is:
An open-world space simulator / RPG
A sandbox game : No story, no restrictions.
Completely procedural : A completely new universe is only a button-click away.
Infinite : The game universe has no boundary.
Third-Person or First-Person : Command your ship from within or without.
Deep and intelligent : Engage in far more than just combat or trading.
Twitch-Based : Aim and fire weaponry directly, as you would in a shooter.
Approachable : Intuitive controls and slick interfaces ensure that playing will never feel like a job.
Strategic : Command an entire fleet when you amass enough cash to purchase more ships.
Extensively-Customizable : Outfit your ship, fleet, and space stations with whatever equipment you choose.
Single Player : A universe built just for you, that no one else will ever get to see (unless you choose to share it with them!)
Beautiful and Atmospheric : Gaze in awe at a universe as diverse, vibrant, and uniquely-atmospheric as your dreams
Några screenshots: