I mitten av oktober avslöjade EA-anställde Jim Vessella att speljätten planerar nyutgåvor i en av tidernas mest älskade spelserier – Command & Conquer, realtidsstrategi signerad Westwood Studios. Nu kommer ytterligare information, inte minst runt vilka titlar som ska moderniseras.

Today, I’m thrilled to tell you we are going back to the beginning. We have decided to remaster Command & Conquer: Tiberian Dawn. And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert™.

Det handlar om två tungviktare – ursprungliga Command & Conquer: Tiberian Dawn, samt universiellt (?) hyllade Command & Conquer: Red Alert. I båda fallen väntar bland annat nya spelmotorer och nya texturer designade för 4K-upplösning, men dörren stängs inte heller för justeringar av till exempel balans, AI eller andra aspekter. Däremot stängs dörren helt för finansiering via mikrotransaktioner.

Ansvariga för utveckligen är Petroglyph Games, en spelstudio som har flera anställda från ursprungliga Westwood Studios. Bland dessa finns Joe Bostic, en av skaparna till första Command & Conquer. Med på tåget är även Frank Klepacki, ansvarig för musik och ljud till de tidiga spelen – ja, inklusive Hell March.

När, var och hur nyutgåvorna av Command & Conquer: Tiberian Dawn och Command & Conquer: Red Alert lanseras är ännu höljt i dunkel. Teamet hos Petroglyph Games har ännu inte rullat igång med arbetet på allvar, och tidsplanen är därför oklar.

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C&C Remastered Announcement from EA

Fellow Command & Conquer fans,

A month ago, we let the Command & Conquer™ community know we were bringing the franchise back to the PC, starting with a remaster initiative. The reaction from fans has been amazing, with many of you sharing your favorite C&C moments from the past 23 years. We have been reading these comments and listening intently. And now, we are ready to reveal our first PC offering and how your suggestions are already influencing our approach.

Today, I’m thrilled to tell you we are going back to the beginning. We have decided to remaster Command & Conquer: Tiberian Dawn. And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert™. But what about the classic expansion packs you may ask - Covert Ops, Counterstrike, and Aftermath? Well, C&C and Red Alert wouldn’t be the same without them, so all three expansion packs will be bundled with the base games into one remastered collection - without microtransactions.

Now, in addition to the excitement and support of this remaster initiative over the past month, there has also been a healthy skepticism that we can pull this off. How are we possibly going to remaster these titles while maintaining the authenticity of the original experiences? Bottom line, there is no better way to achieve this than to partner with some of the talented developers who brought these original games to life.

So, after years of the fans asking for their involvement, I am humbled to announce that EA is going to partner with Petroglyph Games to develop the C&C remastered collection.

Petroglyph Games includes many of the original developers from Westwood Studios, and some of the most influential members of the original Command & Conquer development team from 1995. Joe Bostic is known as the co-creator of C&C, having also served as the Lead Programmer on Tiberian Dawn and Red Alert. Steve Tall joined Joe as a Lead Programmer on Red Alert, and Ted Morris was the original community manager on the C&C franchise. And Mike Legg contributed to all forms of audio systems at Westwood, having been an employee since 1986! All four members helped start Petroglyph Games in 2003 after the closure of Westwood and are joined by a veteran group of RTS developers from the past 15+ years.

On a personal note, I can tell you the past few weeks have been surreal. During my first visit to Petroglyph, I was able to brainstorm “C&C feel” with Joe, reminisce about the jukebox with Mike, and gab with Steve about whether we should fix the Tib Dawn Harvester AI. Getting to chat C&C with the original developers has been one of the highlights of my gamer journey, and I can’t wait for all the incredible conversations to come.

In addition to the fantastic team at Petroglyph, we will also be partnering with Lemon Sky Studios to help bring these original games to 4k glory. Lemon Sky is one of the premier art studios around the world, with a unique specialty in remastering classic RTS titles. After meeting their team and hearing their passion for C&C, we are incredibly lucky to have them team up with Petroglyph to develop the highest quality C&C possible.

The exciting part is that we haven’t started development yet. The community is literally getting in on the ground floor of this project and have every opportunity to help influence how we build this remastered experience. Please continue to engage on Reddit and community channels and help us create the best possible remasters of C&C and Red Alert!

Welcome Back, Commander!

Jim Vessella
Jimtern

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