Problem med c++
Hej, jag har lite problem med ett textbaserat spel jag håller på med i c++. Min kod stänger ett form och öppnar ett nytt, men när det nya öppnas så kommer det upp tomt. Kod nedanför.
Form1.h:
#pragma once
#include "stdafx.h"
#include "Form2.h"
#include <string>
namespace Projekt1 {
string name;
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Label^ label1;
private: System::Windows::Forms::TextBox^ textBox1;
private: System::Windows::Forms::Button^ button1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->label1 = (gcnew System::Windows::Forms::Label());
this->textBox1 = (gcnew System::Windows::Forms::TextBox());
this->SuspendLayout();
//
// button1
//
this->button1->BackColor = System::Drawing::Color::Transparent;
this->button1->BackgroundImageLayout = System::Windows::Forms::ImageLayout::None;
this->button1->Cursor = System::Windows::Forms::Cursors::Hand;
this->button1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 12, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->button1->Location = System::Drawing::Point(272, 236);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(200, 40);
this->button1->TabIndex = 0;
this->button1->Text = L"Start game";
this->button1->UseVisualStyleBackColor = false;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// label1
//
this->label1->AutoSize = true;
this->label1->BackColor = System::Drawing::Color::Black;
this->label1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 24, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->label1->ForeColor = System::Drawing::Color::White;
this->label1->Location = System::Drawing::Point(249, 106);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(252, 37);
this->label1->TabIndex = 1;
this->label1->Text = L"Choose a name:";
//
// textBox1
//
this->textBox1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 12, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->textBox1->Location = System::Drawing::Point(256, 173);
this->textBox1->Name = L"textBox1";
this->textBox1->Size = System::Drawing::Size(232, 26);
this->textBox1->TabIndex = 2;
this->textBox1->TextAlign = System::Windows::Forms::HorizontalAlignment::Center;
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->BackColor = System::Drawing::Color::Black;
this->ClientSize = System::Drawing::Size(784, 461);
this->Controls->Add(this->textBox1);
this->Controls->Add(this->label1);
this->Controls->Add(this->button1);
this->Name = L"Form1";
this->Text = L"Form1";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
name = textBox1->Text;
this->Hide();
Form2 ^ F2 = gcnew Form2();
F2->ShowDialog();
}
};
}
Form2.h:
#pragma once
#include "stdafx.h"
//#include "Form3.h"
#include <string>
namespace Projekt1 {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form2
/// </summary>
public ref class Form2 : public System::Windows::Forms::Form
{
public:
Form2(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form2()
{
if (components)
{
delete components;
}
}
private: System::Windows::Forms::Button^ button1;
private: System::Windows::Forms::Button^ button2;
private: System::Windows::Forms::Button^ button3;
private: System::Windows::Forms::Label^ label1;
protected:
private:
/// <summary>
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->button2 = (gcnew System::Windows::Forms::Button());
this->button3 = (gcnew System::Windows::Forms::Button());
this->label1 = (gcnew System::Windows::Forms::Label());
this->SuspendLayout();
//
// button1
//
this->button1->Location = System::Drawing::Point(68, 345);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(200, 30);
this->button1->TabIndex = 1;
this->button1->Text = L"Exempeltext";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form2::button1_Click);
//
// button2
//
this->button2->Location = System::Drawing::Point(293, 345);
this->button2->Name = L"button2";
this->button2->Size = System::Drawing::Size(200, 30);
this->button2->TabIndex = 2;
this->button2->Text = L"Exempeltext";
this->button2->UseVisualStyleBackColor = true;
this->button2->Click += gcnew System::EventHandler(this, &Form2::button2_Click);
//
// button3
//
this->button3->Location = System::Drawing::Point(519, 345);
this->button3->Name = L"button3";
this->button3->Size = System::Drawing::Size(200, 30);
this->button3->TabIndex = 3;
this->button3->Text = L"Exempeltext";
this->button3->UseVisualStyleBackColor = true;
//
// label1
//
this->label1->AutoSize = true;
this->label1->Font = (gcnew System::Drawing::Font(L"Microsoft Sans Serif", 9.75F, System::Drawing::FontStyle::Regular, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->label1->ForeColor = System::Drawing::Color::White;
this->label1->Location = System::Drawing::Point(18, 40);
this->label1->MaximumSize = System::Drawing::Size(776, 1000);
this->label1->Name = L"label1";
this->label1->Size = System::Drawing::Size(81, 16);
this->label1->TabIndex = 4;
this->label1->Text = L"Exempeltext";
this->label1->TextAlign = System::Drawing::ContentAlignment::TopCenter;
//
// Form2
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->BackColor = System::Drawing::Color::Black;
this->ClientSize = System::Drawing::Size(784, 461);
this->Controls->Add(this->label1);
this->Controls->Add(this->button3);
this->Controls->Add(this->button2);
this->Controls->Add(this->button1);
this->Name = L"Form2";
this->Text = L"Form2";
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void button2_Click(System::Object^ sender, System::EventArgs^ e) {
/*this->Hide();
Form3 ^ F3 = gcnew Form3();
F3->ShowDialog();*/
}
};
}
Tacksam för hjälp.