Eternal Crusade
Prövar igen med en uppdaterad tråd, kan ju inte bara vara jag som är sugen.
Nya trailern
Under produktion av Behaviour Interactive, inte den största eller mest välkända spel studion men ibland får man gilla läget. Publisher är dock Square Enix. Det är ett 3rd person MMORPG med fokus på PvP men dom lovar även en hel del PvE material. Kommer utspela sig på planeten Arkona med 4 spelbara raser till att börja med. Orks, Space Marines, Eldar, och Chaos Space Marines. Tyranids kommer finnas i form av NPC's. Mycket finns besvarat i deras FAQ. Dom har även ett forum för dom som gillar att nöta detaljer med andra 40K fans! Release planerat sent 2015 och det är delvis free to play, du kan bara köra Orks helt gratis, annars är det en buy to play modell.
Deras Founders Program är igång. Spelet är redan fullständigt finansierat och detta ses som en bonus. Dom skapade programmet utifrån användarnas önskemål. Du kan få lite exklusiva titlar/skins/vapen/fordon etc men dom har lovat att inget ska vara pay to win utan endast estetiskt eller "sidegrades". Eftersom man inte får länka referens länkar på swec så skicka mig ett PM om ni tänker bli Founder så kan ni få extra ingame valuta.
Minimum specs:
CPU: INTEL Core i5-750 or similar
GPU: NVidia GTX 660+ or similar
Memory: 8 GB DDR3
Hard Drive: 50GB Free Disc Space
OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 8.1, SteamOS, MacOS X 10.9)
*kan komma att ändras!*
Underfaktioner per ras:
Space Marine
Ultramarines
Blood Angels
Dark Angels
Space Wolves
Chaos Space Marines
Black Legion
Word Bearers
Iron Warriors
Night Lords
Orks
Goffs
Evil Sunz
Bad Moons
Deathskulls
Eldar
Ulthwé
Biel-Tan
Saim-Hann
Iyanden
Halv officiell lista över klasser vid release:
Here is the official list of basic (non-elite, non-hero) classes that are guaranteed for launch. More will be coming down the line!
Space Marines
Tactical
Devastator
Assault
Apothecary
Orks
Shoota (final name TBD)
'Eavy/Loota (final name TBD)
Stormboy (final name TBD)
Painboy
Chaos
Tactical
Havoc
Raptor
Aspiring Sorcerer
Eldar
Dire Avenger
Fire Dragon
Dark Reaper
Swooping Hawk
Howling Banshee
Striking Scorpion
Warlock
You may be asking, "Why do the Eldar have more classes than anyone else?" Hold on, I'll tell you...
A Space Marine (or Ork, or Chaos) class is very flexible – for example a Tactical marine can be excellent at mid-range anti-infantry with a boltgun, be a short-range vehicle killer with a meltagun or take the sniper role with a Stalker Bolter. An Assault Marine performs a very different function depending on whether they equip a Jump Pack or a Storm Shield and a Devastator can be in the front lines with a Multi-Melta or stand far at the back with a Lascannon. They can also modify their accessories to get more accuracy, survivability, etc., in their role.
The unique flavor of Eldar Aspects, on the other hand, is that they are very specialized. A Swooping Hawk’s job is always to fly overhead and take out infantry, while a Dark Reaper tries to stay as far away from their targets as possible. So while the Eldar have as much customization as the other factions, it’s spread across a larger number of classes and there are fewer combat roles per class.
Our goal is to do justice to each faction, so rather than try to cram the same system into the Eldar, we opted to widen their class selection in order to give them the roles they needed to be competitive on the battlefield.
Why isn't (my favorite unit) on the list?
In some cases, we want certain units to be an elite or hero class due to the power it has on the battlefield, and this is just a list of the basic classes that cost no RP to spawn. We will give you more updates on elites and heroes as production continues. Here's a hint: with a few exceptions, if it's an elite or HQ in the books, it's probably going to be considered an elite or hero in EC!
Other units may center around gameplay roles that we don't plan on featuring prominently at launch - for example, on-the-fly teleporting or extreme sniping. We plan to add these mechanics later, but we already have a lot on our plate putting the rest of the roles in place and making sure they're as good as they can be.
Isn't this list a little different from the last time I saw it?
If you're referring to a certain leaked email from a certain studio head that went out on Friday, that was a pre-confirmation list that needed to be checked with all the relevant parties before going out, so yes, it changed!
Honestly, we wanted to make sure that we could commit to everything we put out there and when I wrote that email we were only 80% sure on the Striking Scorpion for launch. Based on discussions with the art team and Eldar players' feedback we dug deeper into the scope and decided that we could push to a 100% commitment at launch. But uh, don't expect that to work every time!
What about the chapter-specific classes? There are no Space Wolf Apothecaries!
Although the sub-factions' classes generally fit into the same roles, there are unique flavors to certain classes for particular chapters. We will provide more details shortly, but expect to see Long Fangs, Sanguinary Priests, etc.
Note that we're adding special stuff (weapons, powers, accessories) for every chapter/clan/legion/craftworld, so classes aren't the only sub-faction-specific bonuses.
Lite Pre-Alpha material:
Första livestreamen från teamet: