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Medlem

Bartle Test

Jag hittade en skoj test som kallas "Bartle test". Wikipedia beskriver det som:

"The Bartle taxonomy of player types is a classification of video game players (gamers) based on a 1996 paper by Richard Bartle[1] according to their preferred actions within the game. The classification originally described players of multiplayer online games (including MUDs and MMORPGs), though now it also refers to players of single-player video games."

Man kan testa sig på fäöljande länk - http://matthewbarr.co.uk/bartle/index.php

Här är resultatet jag fick:

Citat:

The Bartle Test of Gamer Psychology
You are 100% Explorer
What Bartle says:
Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:
53% Achiever
27% Killer
20% Socialiser
This result may be abbreviated as EAKS

Själv tycker jag att det stämmer nog rätt bra. Vad tycker ni som gjort testet? Stämmer det för er också?

EDIT: http://www.aspergerforum.se/en-test-eller-ett-test-t26657.htm... (jag märkte själv att det lät konstigt)

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Benchmaskin 🍞

Skulle säga att det stämmer ganska bra på mig

Citat:

The Bartle Test of Gamer Psychology
You are 87% Explorer

What Bartle says:
Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.
You are also:

47% Achiever
40% Socialiser
27% Killer
This result may be abbreviated as EASK

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Lego Master

You are
87% Explorer
67% Socialiser
47% Achiever
0% Killer

Ja, antar det? Våga vägra PvP i MMORPGs.

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Medlem

Kändes som att många av frågorna behövde en ’whatever’ för jag kände mig inte som att något passade

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