- Nov 2009
Radeon™ Software Adrenalin 2020 Edition 20.11.2 Beta with Vulkan® Ray Tracing Extension Support
En betadrivrutin för enbart 6800-serien med support för den slutgiltiga versionen av allmän raytracing i Vulkan som offentliggjordes i måndags:
Vulkan Ray Tracing Final Specification Release
Radeon™ RX 6800 Series
World of Warcraft: Shadowlands
Added Vulkan® Support
This extension provides the ability to change the shading rate per fragment. This extension allows for multiple pixels to be shaded via a single fragment shader invocation as opposed to the normal rate of one invocation per pixel.
This extension provides acceleration structures for representing geometry that is spatially sorted. Acceleration structures are the most common way for quickly identifying potential ray intersections by ray tracing techniques.
This extension introduces ray tracing pipelines along with new shader domains and an indirection table to link shader groups with acceleration structures.
This extension introduces ray queries, which can be used by any shader type outside of the optional dedicated ray tracing pipeline to return traversal results to the calling shader.
This extension defines the infrastructure and usage patterns for deferrable commands, which allows dependent extensions to defer their own operations. The VK_KHR_deferred_host_operations extension itself does not specify any commands as deferrable.
This extension introduces pipeline libraries. A pipeline library is a new special pipeline type that defines a set of pipeline states. It cannot be bound, rather it can be linked into other pipelines.
This extension indicates support for the SPV_KHR_terminate_invocation SPIR-V extension. The SPIR-V extension introduces a new instruction OpTerminateInvocation that allows a shader invocation to immediately terminate, which provides the behavior required by the GLSL discard statement.
Enabling Record Desktop and Instant Replay may cause hitching or stutter during fullscreen video playback on some system configurations.
Custom fan settings may not retain after waking from sleep on Radeon RX 500 series graphics products.
Graphical glitching may occur on Radeon RX 500 series graphics products when at idle or at desktop with multiple high refresh rate Radeon FreeSync displays connected.
Disabling performance metrics overlay while in game can sometimes cause frame freeze or stuttering.
Lower than expected performance may be experienced on Radeon RX 5700 series graphics products in Xuan-Yuan Sword VII™.
Mouse corruption may be experienced when changing graphics options to Vulkan® API in Serious Sam 4™.
Corruption may be visible on some surfaces in Far Cry™ Primal on Radeon RX 5000 series graphics products.
Brightness flickering may intermittently occur in some games when Radeon FreeSync is enabled, and the game is set to use borderless fullscreen.
Metro Exodus™, Shadow of the Tomb Raider™, Battlefield™ V, Call of Duty®: Modern Warfare and Call of Duty®: Black Ops Cold War may experience intermittent application crashes with DirectX® Raytracing enabled.
Anisotropic Filtering in Radeon Software graphics settings is not taking effect in DirexctX®9 applications on RDNA graphics products.
Crysis™ Remastered may experience corruption on character models on Radeon RX 6800 Series graphics products.
World of Warcraft: Shadowlands may fail to launch when DirectX®12 API is selected on Windows®7 system configurations.
Some games may experience stuttering when set to borderless fullscreen and an extended display is connected running the Netflix™ windows store application on RDNA graphics products.
Radeon recording and streaming features may fail to enable on AMD Radeon HD 7800 series graphics products.
Screen space reflections may appear with flickering corruption in Battlefield™ V on RDNA graphics products.
Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
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