Painkiller v1.2 Patch

Permalänk
Medlem

Painkiller v1.2 Patch

Painkiller 1.2 Update Features:

- NEW: redesigned and much improved prediction code (better prediction + less processor power required)
- NEW: two new maps: DM_FALLEN1 (for 2x2 and FFA) and DM_FALLEN2 (for 1x1)
- NEW: fully customizable weapon setup (each weapon module can have separate key)
- NEW: added better mod support (e.g. for Chains.Mod), e.g. pak file format fixes, free key binding (commands/messages), etc.
- NEW: option to switch the weapon along with primary/secondary fire switch
- NEW: added info about specs not being able to vote
- NEW: forced break added (e.g. when 1 player leaves during 1x1 fight)
- NEW: added various server start-up and configuration options for easier server maintenance
- NEW: added optional, variable weapon respawn timing ('Cfg.WeaponRespawnTime')
- NEW: players list now includes special player id (useful for kicking players with weird names)
- NEW: stats music added
- CHANGE: Chaingun does slightly less damage/knockback and no longer shocks the enemy
- CHANGE: Electro does more damage/knockback and shocks the enemy
- CHANGE: Shotgun now has 24 pellets (previously 12), increased total damage
- CHANGE: Driver now shoots shurikens two times faster
- CHANGE: teleport now reduces the player's extra speed by 50%
- FIX: clients should no longer crash at the end of the game
- FIX: client no longer crashes in rare instances when dying of Electro shocks
- FIX: exiting the game no longer alters reverb setting on SB Audigy
- FIX: "Disconnect" during demo playback now works correctly
- FIX: fx of electro-disk are now displayed correctly
- FIX: telefrag during warm-up no longer gives the player max ammo
- FIX: spectators now can see the score at the end of the game
- FIX: quad fx in now properly precached
- FIX: weapon pickup after respawn now works correctly
- FIX: deleting saves from autosaves tab now works correctly
- FIX: "Fire Best Custom" function now works correctly
- FIX: changing player name while in a game no longer resets player's connected time on scoreboard
- FIX: Callvote map change: voting no longer carries over after new map loads
- FIX: game no longer binds to the first IP on multiple IP machines for listen servers (‘+interface’ in the command line now works properly).
- FIX: player name no longer can exceed character limit
- FIX: specs no longer count as players in the browser info
- FIX: no more rare instances of map double-loading
- FIX: sometimes a player could see an item already taken by someone else
- FIX: dozens of smaller additions/bugfixes for both multi and singleplayer

http://www.gamershell.com/download_6204.shtml
http://www.actiontrip.com/files/patches/painkiller.phtml
http://www.computergames.ro/download.php/optiune-show_downloa...
http://www.fileshack.com/file.x?fid=4950
http://www.fragland.net/index.php?page=downloads&did=1474
http://www.3dgamers.com/news/more/1086957067/

Visa signatur

Jag ser ner på folk som särskriver!

Permalänk

Gött!

Är det någon som lirar detta här ens? Tycker inte det är någon diskution alls om detta spel här.

Visa signatur

Intel i7 6700k @4.7Ghz | Be Quet! Dark Rock Pro 3 | Asus Z170 ROG Hero VIII | 32GB DDR4 Corsair Vengeance 3000Mhz | Asus 1080Ti Strix OC | Samsung 950 Pro M.2 250GB, Samsung EVO 850 120GB, Samsung EVO 840 250GB, & Seagate 7200rpm 4TB | Corsair HX 1050W | Fractal Design S | Asus Xonar U7 | Sennheiser PC360 | TrackIR 5 + ProClip | Eizo 27" EV2736W | HTC Vive | Windows 10 Pro

Permalänk
Medlem

Jag tycker det är klockrent, ska testa det i LAN 3 Juli

Visa signatur

Jag ser ner på folk som särskriver!

Permalänk
Medlem

bra med ny patch.
spelet är skit kul men jag har inte spelat så mycket är i catacomberna

Visa signatur

Kass DATA