After updating our benchmarks we are left with some very surprising and interesting results. It appears that finally there is a game that uses the texture memory of a 512MB card, and it seems that those without that much memory are being penalized. ATI's X800XL 512MB card finally proves its worth and beats the X850XT PE. Not only that, but the game is automatically adjusting the level of detail based on the card unfortunately giving the more advanced user less choice and making benchmark comparisons not equally direct.

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