Diablo 2.0.1 har release imorgon!
Paragon 2.0
Loot 2.0
Massor med klass ändringar!
Guilder
Diablofans:
http://www.diablofans.com/news/47952-patch-2-0-1-will-be-live...
Blue post:
I guess now is soon enough
Ändringar:
Paragon 2.0 - Paragon levels are account wide instead of character specific. Each paragon level gives you a point to place in an attribute category.
Loot 2.0 - Loot is receiving a massive overhaul. Stat rolls on items are being tightened (75-100 vs 1-100) to make more items potentially good for you. Legendaries are receiving unique, build changing attributes. A new Smart Drop system is implemented to make more items that drop relevant to the class you are playing. Drop rates have been scaled back (quality over quantity) to stop the flood of mostly-useless items. Legendaries are also Bind on Account, but can be traded to friends who are within the same game as you when the item drops. There is a 2 hour time limit for the item to be traded, after which it is bound to you. Crafting has also been both simplified and expanded.
Clans and Communities - There are two new ways to interact with other players. You can be a part of a clan, which has a specific clan chat and clan notifications. You can only be a part of one clan at a time, and each clan has a cap of 120 members. You can also be a part of as many communities as you want, which are basically custom chat communities that have no member limit.
Difficulty Changes - The old Difficulty system has been thrown out, and now has been replaced by a new system. Monsters in game will constantly scale with your level. On top of that, you can adjust the difficulty by choosing the difficulty mode, ranging from Normal to Torment 6, for increased experience and rewards.
Reworked Skills - In line with the new items and other game changes, many skills have been reworked. Many have gained an elemental damage type and others have been scaled up or changed so that all the runes of each skill are a lot more viable than before.