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Dishonored 2

Utvecklare: Arkane Studios
Utgivare: Bethesda Softworks
Release: 11 November 2016
Platformar: PC, PS4, Xbox One

Facebook: https://www.facebook.com/dishonored
Twitter: https://twitter.com/dishonored
YouTube: https://www.youtube.com/user/Dishonored

Trailer:

Nyheter:
[2015/06/15] techradar - Official Dishonored 2 trailer shows off a sneaky new female protagonist
[2015/06/14] Gamespot - Dishonored 2 Lets You Choose Between Two Playable Characters
[2014/08/15] FZ: Det ryktas om Dishonored 2 på Gamescom

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"Maybe one day you will learn that your way, is not the only way"

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"Maybe one day you will learn that your way, is not the only way"

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Blir nog kul, gillade ettan väldigt mycket. Gick att variera sitt spelsätt väldigt vill jag minnas. Ska bli spännande att följa detta

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|Playstation 5|Metspö

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Definitivt det spel jag ser mest fram emot 2016

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Citera för svar!

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Så jäkla sugen... älskade storyn i Dishonored. Ska bli intressant att se hur denna storyn blir.
Hoppas man får någon form av tillbaka blick från sin playthrough, tex. om man körde sneaky eller blodbad och sådana ändringar i händelserna.

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Äntligen har vi ett datum!

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Ett av mina favoritspel. Får hoppas att det är bakåtkompatibelt med Windows 7 då jag inte gillar de nyare operativsystemen, annars får jag strunta i spelet. Får även hoppas att spelet är minst lika bra som ettan eller bättre

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Coca Cola missbrukare Förbjuden dryck för mig pga diabetes
AMD älskare
Katt älskare

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Väldigt efterlängtat från min sida, har ett flertal genomspelning men favoriten är ghost nonlethal

Rent spel mekaniskt kom det till sin rätt i och med dlc så hoppas dem har lärt sig från det

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Thanks for the party, the house, the girls, the press, and..
Oh yeah, doing my laundry

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Man kan nu förköpa Dishonored 2 för 59,99 EUR

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Gillade första spelet så ser fram emot detta. Hoppas bara spelstilen blir lite mindre "quicksave/load" som det lätt blir i sådana här spel.

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Ser fram mot det som fan, gör dock GMU när det släpps så får vänta till i juni med att lira

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Det börjar dra ihop sig nu, bara några veckor kvar!

Skickades från m.sweclockers.com

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Skrivet av Wiczor:

Det börjar dra ihop sig nu, bara några veckor kvar!

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Ja! en dag efter ps4 pro. ska dock spela detta på pc.

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Ja! en dag efter ps4 pro. ska dock spela detta på pc.

Samma här! Har inte sett några systemkrav ännu men hoppas på att jag kan maxa det på mitt 1070 med fps norr om 60.

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Avstängd

skapligt överdrivet
https://www.twitch.tv/cohhcarnage

Finns många som spelar det utan problem.

Men ja, vissa områden är lite dåligt optimerade.

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Alla spel mer eller mindre har sina problem i början, det brukar lösas rätt snabbt dock efter några patchar.
Vad jag sett/hört så verkar det inte vara några större problem iallafall.

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Fick mail igår ifrån Webhallen. Dishonored II kod ligger och väntar - hämtas i em
Har att göra ett tag nu.......

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Kört ett par timmar nu.
Som väntat a'la Dishonored(1) - lite speciell grafik - kan tom tyckas töntig emellan varven.
Dessutom inga större överaskningar i början iaf, förutom då kanske Bloodflies - antar att dom ersätter pest-råttorna ifrån 1'an? Men, ljudet strular för mig, vissa dialoger, röster, ljud försvinner under spelet - ser texter etc som det är tänkt - men röster/ljud hörs inte.......

Någon som vet varför?
Kanske den annonserade patchen råder bot på det.....

Edit: bör tilläggas att jag fått vad jag ville ha - gillar spelet skarpt

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Citat:

Update v 1.2 overview:

General performance and optimization improvements
Auto-detection of the Visual settings was re-worked based on player feedback and observed issues. If you are still experiencing issues after updating drivers and downloading patch 1.2, we advise using the “Restore Settings” option to apply the recommended settings for your hardware.
Max pre-rendered frames is now managed by the game, advise removing any previous manual customizations in graphics driver control panel
Fixes multiple issues related to game logic
Fixed various issues related to user interface
Fixed various issues related to mouse/KB and gamepad
Fixed various issues related to using alt-tab related bugs
Fixed various issues related to multiple monitors
Added new settings in the Options menu:
Added a Framerate Limiter so the player can limit framerate fluctuation when playing without V-sync
Added TAA Sharpness option
Added more options to V-Sync settings
Added Triple Buffering option

Detailed Update 1.2 Notes:

Performance

Reduced framerate stuttering
Added a customizable FPS limiter to reduce the fluctuation
Framerate capped at 120 FPS to prevent physics issues which occur only above 120fps
Max pre-rendered frames is now managed by the game
Adjusted Texture Details settings to make a significant visual and performance change
Fixed a bug where AMD GPU experienced huge framerate drops when there is cloth simulation in the environment
Adjusted ocean settings for perf improvement
Added frequency in V-sync UI
Fixed a bug where VRAM usage was higher than available VRAM
Fixed a bug where auto-detected settings were set too high for certain hardware
Added HBAO+ support for AMD GPUs

Fixed a bug where turning HBAO+ ON created some bad shadowing on player's hands
Removed Environment Details settings as it was strongly tied to View Distance
Removed Fog Quality settings as it was not impacting the visuals or providing performance advantage
Adjusted auto detected settings for R9 290X2
Fixed a bug where Water Quality settings was only impacting ocean, not canals or pools
Improved CPU cores utilization on high and low-end machines

event-230-Dishonored2_RoyalConservatory_730x411

Mouse, Gamepad and Controls

Fixed a bug where mouse sensitivity was framerate dependent
Fixed a bug where the controller vibrates continuously it the player switched from gamepad to mouse and keys while the gamepad was vibrating
Fixed a bug where Aim Friction didn't work with a gamepad
Fixed a bug where the gamepad could not be recognized if plugged after the game was ran
Fixed a bug where resolution could not be changed with mouse
Mouse smoothing setting is now set to minimum by default (setting won't get overwritten if customized by the player)

Alt+Tab

Fixed a bug where using ALT + TAB could result in endless switch between the game and other programs
The player can no longer bring up the Pause menu when using ALT + TAB while dying
Fixed a bug where the bug kept on registering mouse movements while in background after the player used ALT + TAB to switch to another program

Crash Fixes

Fixed a bug where the game could crash if the player decided to leave the Clockwork Mansion while Clockwork Soldiers were beheaded
Fixed a bug where the game crashes if the player attempted to go into visual settings menu after disconnecting a monitor in game
Fixed a crash when selecting a video card without a monitor attached to it
Fixed a bug where game could freeze in "Another Strange Visit" when opening the weapon wheel with Middle Click button

Menu and Options

Fixed a bug where the collar of the player was visible while using Shadow Walk assassination in large FOV
Fixed a bug where the game could stretch the resolution to fit screen while using a non-native resolution and switching from Borderless Windowed Mode to Windowed Mode
Fixed a bug where the menu was not filling the whole screen in some resolutions
Fixed a bug where Mouse Smoothing setting was sometimes not properly displayed even though it was properly saved
Fixed a bug where ‘Unassigned’ text for unassigned buttons overlaps nearby text with Keyboard and Mouse controls
Fixed a bug where the player was unable to switch to Full Screen or Windowed Mode after he switched to Borderless Windowed Mode
Added a Framerate Limiter so the player can limit framerate fluctuation when playing without V-sync
Added TXAA sharpness setting
Changed the Aim Assist settings to be more clear
Added Triple Buffering option
Added more choices to V-Sync settings
If you had previously disabled V-Sync, please check your FPS limiter setting to ensure it is set to your desired limit

Dishonored2 Lab 730x411

Monitor/Resolution

Fixed a bug where restoring default settings activated the second monitor as the default monitor
Fixed a bug where the game switched to Borderless Windowed when the player changed resolution while in windowed mode
Fixed a bug where the game was displaying a black screen if the resolution was set to 1786 x 992 in full screen
Fixed a bug where expiration of change monitor confirmation dialogue while game is minimized can cause display to stop functioning
Fixed a bug where Resolution Scaling was deactivated when the game ran above 30 FPS
Changed the Resolution Scaling settings to be more clear
Added resolution ratio to the Resolution drop list
Fixed a bug where resolution scaling setting was not saved when quitting the options menu
Fixed a bug where the current game resolution was applied to the monitor when switching monitor even if this resolution was not supported

UI

Fixed a bug where mouse Wheel pop up will highlight as selected incorrect slot after holding key corresponding to an empty slot
Fixed a bug where initiating Black Market shop with keyboard displays gamepad prompts on menu until additional keyboard or mouse input
Blink, Far reach and The Heart are now automatically binded to shortcuts after being acquired
Fixed a bug where the Gun shortcut was not automatically assigned if bullets were picked up before the gun
Fixed a bug where "<" key appeared as "Unassigned" in game when bound to any action

Miscellaneous

Fixed a bug where sabotaging the Oraculum device would count as 2 kills and prevent getting the "Clean Hands" achievement

Dishonored2 ClockworkSoldier 730x411

Update 1.2 Known Issues

Incorrect labels in the Options menu:
“Windowed Mode” should be “Display Mode”
“Adaptive Resolution FPS Threshold ” should be “Adaptive Resolution FPS Target ”
“Borderless windowed mode ” should be “Borderless Fullscreen ”
“Field of Vision” should be “Field of View ”
“God Rays” should be “Light Shafts ”
Adaptive Resolution FPS Threshold setting is not accurately reflected in the Visuals menu after restarting the game when FPS Limiter is used
Adaptive Resolution FPS Threshold becomes locked to the previous FPS Limiter setting when V-sync is enabled
Workaround: Toggle V-sync off, then change the FPS Limiter to the desired setting before re-enabling V-sync
A visual distortion may occur at the bottom of the screen when toggling Triple Buffering while in-game
Workaround: Toggle Triple Buffering at the Main Menu, or turn it off then back on while in-game to remove the distortion
The in-game Framerate may remain locked to 60 FPS when the V-sync setting is set to Full on a monitor that supports higher than 60Hz refresh rates
Workaround: Disable V-sync and manually set the FPS Limiter setting to higher than 60 to achieve Framerates above 60 FPS
The FPS Limiter setting only displays text in English and is not localized
Workaround: None. Localization is expected to be implemented in a future update.
The Adaptive Resolution setting will change to display as Manual when exiting and re-entering the Visual settings menu after setting it to Always
Workaround: None. This is a visual issue with the menu. The Adaptive Resolution setting will still be enabled and set to the default for the Always setting.
Keyboard and Mouse controls may display latency in menus and during gameplay when V-sync is set to Half
Workaround: Either Disable V-sync or change the setting to Full
Framerate may not be accurately locked to 30 FPS when setting V-sync to Half
Workaround: Disable V-sync and change the FPS Limiter setting, or increase the V-sync setting
Multiple confirmation prompts may appear when cancelling a change to the Triple Buffering Setting
Workaround: None. Cancel the prompt again until it no longer appears.
Framerate may be decreased when using V-sync without Triple Buffering Enabled
Workaround: Enable Triple Buffering to see if that increases performance, or disable V-sync
Controls may become locked if a controller has been disconnected while the game is running
Workaround: Use Alt+Tab to leave the game window then return, or reconnect the controller
Setting the Adaptive Resolution to Off changes the Adaptive Resolution FPS Threshold to 29
Workaround: None. This is a visual issue with the menu and does not affect the actual in-game Framerate.

Trevliga förbättringar, verkar som det fixa många problem.

https://bethesda.net/en/article/1ipczkp4Ima4G6iQQMgkkO/dishon...

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Köpte detta spel men min dator klarar inte det riktigt rip.

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Problematiklösning med uppstart utav DH2

Hej alla!

Passar på att låna tråden lite iom att jag ser det som onödigt att skapa en ny. Hoppas det är okej. Undrar hur ni ute i stugorna har det med Dishonored 2? Själv har jag upplevt lite problematik trots senaste rekommenderade grafikdrivrutinen, senaste patchen (Beta Update 1.3) samt dator som uppfyller kraven. Tog ett tag innan jag ens kunde starta spelet och komma förbi det första laddscenariot. Först började det flasha och sedan blev det bara svart på skärmen. Trodde först det hela handlade om grafikdrivrutinen, men så var inte fallet. Tog bort den med DDU, och gjorde en ny installation. Det hjälpte inte och gjorde ingen som helst skillnad. Läste på lite mera om det hela på steams gemenskapsforum och där fann jag en lösning så att jag kunde jag starta upp spelet. Så nu är jag tvungen att för varje ny spelsession först ta bort den sparade konfigureringsfilen (dishonored2Config); (c:\users\ your profile\saved games\arkane studios\dishonored 2\base). Först därefter går det att starta upp spelet. Fungerar inte heller att optimera spelinställningarna med GFE. Fungerar endast att konfigurera dessa manuellt i själva spelmenyn. Väl i spel fungerar det i alla fall fint. Flyter på med stadiga 60 FPS (1920*1080p@60Hz) med Very High settings. Dessutom är det ju lite halvmystiskt att Arkane Studios/Bethesda Softworks redan har beslutat att ha -33% prisnedslag på spelet, med tanke på att det inte var länge sedan som spelet släpptes..

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Ettan fortfarande väntar för mig att spela, jag är bara några år försent lol