Jul Tävling - Demo!
I just love the fact that there is a global integer variable named 'i'. Just think, you will never need to declare your loop variable again!
To avoid collisions where a loop that uses 'i' calls another function that loops with 'i', be sure to stack 'i' and restore it when your function exits.
"Sleep is one of those funny things about being a human being" - Marshall Brain
"Mike broke the hubble, Mike broke the hubble" - Mystery Science Theater 3000
"Det finns inget som kan kallas skrot!" säger Mulle Meck, "bara gamla saker som går att använda på nya sätt. Rulla ut och rulla på."
I just love the fact that there is a global integer variable named 'i'. Just think, you will never need to declare your loop variable again!
To avoid collisions where a loop that uses 'i' calls another function that loops with 'i', be sure to stack 'i' and restore it when your function exits.
C#/MonoGame Fanatiker.
Pixel Artist & Game Developer
"Sleep is one of those funny things about being a human being" - Marshall Brain
"Mike broke the hubble, Mike broke the hubble" - Mystery Science Theater 3000
"Det finns inget som kan kallas skrot!" säger Mulle Meck, "bara gamla saker som går att använda på nya sätt. Rulla ut och rulla på."
Surf/jobbdator: i7 3770K | GA-Z77-D3H | 16 GB | Intel 510 + 750 GB | HD6870 2GB | 30'' | P180B
Server: Phenom X4 9500 | GA-MA78G-DS3H | 8 GB | 5.4 TB | YY-0221
Speldator: IBM PC XT | 8088 4.77 MHz | 640k | 10 MB HDD | EGA | 360k/720k diskett
C#/MonoGame Fanatiker.
Pixel Artist & Game Developer
Surf/jobbdator: i7 3770K | GA-Z77-D3H | 16 GB | Intel 510 + 750 GB | HD6870 2GB | 30'' | P180B
Server: Phenom X4 9500 | GA-MA78G-DS3H | 8 GB | 5.4 TB | YY-0221
Speldator: IBM PC XT | 8088 4.77 MHz | 640k | 10 MB HDD | EGA | 360k/720k diskett
Vim
Kinesis Classic Contoured (svart), Svorak (A5)
Medlem i signaturgruppen Vimzealoter.
I just love the fact that there is a global integer variable named 'i'. Just think, you will never need to declare your loop variable again!
To avoid collisions where a loop that uses 'i' calls another function that loops with 'i', be sure to stack 'i' and restore it when your function exits.
Surf/jobbdator: i7 3770K | GA-Z77-D3H | 16 GB | Intel 510 + 750 GB | HD6870 2GB | 30'' | P180B
Server: Phenom X4 9500 | GA-MA78G-DS3H | 8 GB | 5.4 TB | YY-0221
Speldator: IBM PC XT | 8088 4.77 MHz | 640k | 10 MB HDD | EGA | 360k/720k diskett
Vim
Kinesis Classic Contoured (svart), Svorak (A5)
Medlem i signaturgruppen Vimzealoter.
Surf/jobbdator: i7 3770K | GA-Z77-D3H | 16 GB | Intel 510 + 750 GB | HD6870 2GB | 30'' | P180B
Server: Phenom X4 9500 | GA-MA78G-DS3H | 8 GB | 5.4 TB | YY-0221
Speldator: IBM PC XT | 8088 4.77 MHz | 640k | 10 MB HDD | EGA | 360k/720k diskett
www.filipsprogram.tk - lite freeware
"Delight, herregud. Talang är bara förnamnet."
I just love the fact that there is a global integer variable named 'i'. Just think, you will never need to declare your loop variable again!
To avoid collisions where a loop that uses 'i' calls another function that loops with 'i', be sure to stack 'i' and restore it when your function exits.
C#/MonoGame Fanatiker.
Pixel Artist & Game Developer