Armed Assault (ofp 2.0) E3 update
Lite nyheter från E3.
1. THERE IS NO MP PLAYER LIMIT. How many people can join is only limited by bandwidth and hardware.
2. You can gain the ability in the single player campaign to switch mid game from man to man, when I watched Robert show this off he had a list of 3, soldier, sniper, apc gunner.
3. The campaign progresses based on the missions you choose from. The mission selection is limited, but you atleast have the option to play based on what kind of player you are.
4. THE VIEWDISTANCE MAX IS 10000m
5. When at 10000m view distance the framerate was like OFP at 5000m viewdistance, but with no stutters from loading terrain (meaning the OFP: Elite streaming technology is working beautifully)
6. ALL NEW GOOD ANIMATIONS (from what I saw) some were still missing, but the ones I saw were a huge improvement (even reloading)
7. TrackIR enabled. Ingame VOIP during multiplayer games
8. Expected release date from the mouth of Jiri was "Q3 2006" (and it sounded like if they couldn't get an international publisher, they would seriously consider digital distribution, meaning we would be able to play this year regardless)
Ingen limit på multy hehe kan bli nice.
Även lite bilder på ett demo som de spelade där.
http://www.onlinewarfare.net/forum/gallery/files/9/1/idea3.jp...
http://www.onlinewarfare.net/forum/gallery/files/9/1/idea4.jp...
Och lite screen shots ingame
http://www.armedassault.com/shots/arma3.png
http://vaultmedia.ign.com/rpgvault/image/armedassault06050301...
http://vaultmedia.ign.com/rpgvault/image/armedassault06050302...
http://vaultmedia.ign.com/rpgvault/image/armedassault06050303...
För en Ofp fanatiker som jag själv så ser det bra ut.
Ska förhandsboka det till releasen.
Håll koll på nyheterna på www.onlinewarfare.net forum
System: Team Red