Det mesta har blivit bättre, så klart. Något som är tveksamt är att man nu får välja mellan olika uppsättningar av vapen snarare än att man som i GRAW1 modulerade ditt vapen själv (framhandtag, granattillsats, ljuddämpare, kikarsikte). Men det var många som hellre ville ha olika uppsättningar så det är som man vill med detta.
Jag snor emellertid Nutlinks post från Ghostrecon.net, då han sammanfattade bar och dåliga saker med spelet/demon. Man skall läsa texten utifrån att det i mycket är en jämförelse med GRAW1:
MP Adversarial- The Good
-Character classes w/ multiple kits per class
-Reduced the number of grenades for the launcher and the number of hand grenades for the other classes (2 for the launcher, 1 hand nade)
-Camo actually works, and is better than the space crap we had before
-Kill notifications are separate from the chat box, so you see both much better
-Two players can kill each other at the same time with bullets
-Assault vs Recon game type is much better than Domination, and could actually be a hit when the game is released (more details on game mode in other thread)
-Semi Auto is actually the way to go if the enemy is more than 10-15 yards away, but full auto still works for CQB
-Players can use the stationary guns placed on the map
-Pistols are actually useful now that they do a fair amount of damage
-Pistols are pulled out rather quickly making them a better option to pull out than to reload at times, unlike GRAW 1
-Wide variety of weapons
-You can actually hide in bushes at people will run right past you, going hand in hand with the better camo
-You can pick up a fallen players weapon to replace your own or add to your collection
-GRAW 1 had 3 slots (Primary, Secondary, Accessory), while GRAW 2 has 4 slots (Primary, Secondary, Side Arm, Accessory)
-Ammo is somewhat limited, so no more running with 10 magazines for those SCARs
-Head shots mean much more than ever, even a Mk 45 will kill in 1 shot to the head, going hand in hand with semi auto on rifles as well
-This isn't confirmed yet, but I'm sure it'll be true, but more server options all around. Unsure what extra options, but I've seen things in the bundle that imply a fair amount
-Improved net code. I rarely see the run n kill anymore, but it's still there once in a while
-Mini map just like OGR
-Grids on the maps, both mini map and HUD map
MP Adversarial - The Bad
-No selectable spawn points
-"Enemy Down" sound played when you kill an enemy (bad IMO, some like it though)
-Unknown yet, but it seems we're stuck with kits without the option to have a server allow customizable weapons like GRAW 1
-Dedicated servers and SADS are supposedly going to be available with the game, but unknown how reliable and stable they are going to be yet
-Cannot select which camo you want (comes with each kit instead)
-No ability to call out a spotted enemy to your teammates (except tagging in Assault vs Recon, but that's only for the Ghost team as well)
-Orange dot hit indicator for when your shot hits an enemy (some like it, I don't)
-Cannot create a squad like GRAW 1
Coop/SP - The Good
-Multiple drop points (at least in SP, unsure about Coop or Campaign Coop, also depends on the map)
-Campaign Coop is the same as before, 4 man squad, but no more game over on death of team leader and multiple spawns are allowed
-Quick save in SP (if you are not in combat)
-Coop (formerly OGR Coop) will allow for objectives and much more scripting than what was available in GRAW 1
-Enemy AI is supposedly better, but unknown to what extent
-Can switch your teammates between Assault (everything goes) to Recon (use silenced weapons, be careful what they shoot at)
-Can order teammates to take out particular enemies (SP, unknown about either coop mode)
-Maps are going to supposedly be more open
-When ordering a teammate, you can see exactly where you ordered them to move to (unlike GRAW 1)
-In SP (unknown for either coop mode) you can command Mexican Loyalists as part of your squad (cannon fodder!)
-Multiple Ghosts to select from to form your squad
-Any Ghost can place C4, not just the squad lead
Coop/SP - The Bad
-Not all maps have multiple insertion points
-Some maps are still just linear from the looks, but there are supposedly going to be maps that will be "open" (like OGR)
-Stuck with a 4 man team in SP and Campaign Coop, but 12 (maybe more?) for Coop
Overall - The Good
-Custom maps will allow for custom kits for character classes, meaning you could have a map with nothing but pistols and SMGs or nothing but sniper rifles
-Instead of having 4 bundles for the same map for multiple game types, each map is 1 bundle that holds all the information needed for each game type
-Small day/night or night/day transitions on some maps
-Server can switch between game modes without having to restart
-Screen shot function implemented as part of the anti-cheat
-Supports dual core (not fully, but definitely a noticeable difference between dual and single core CPUs)
-Supports Ageia Physx again, and even has a special map for those with the Physx card (also a down side since not everyone has access to the map)
-Night vision looks way better than GRAW 1
-Much better weapon selection (Rx4, M14, MP5A4, M416, Mk 45, G36C, G36, HK21, MSG-90 all added to the original roster)
-Automatically detects, and if possible, uses SLI
-More graphic options for those on lower systems
Overall - The Bad
-Widescreen not properly supported (although this might change before release due to the complaints) * NOW FIXED ACCORDING TO STICKAN IN THE WS THREAD!
-While it plays differently than GRAW 1 (in a good way mostly), it feels like GRAW 1.75, or what GRAW 1 should have been
-Draw distance is still 147m (why oh why wasn't this a graphical option in the menus)
-Some bugs from GRAW 1 are still there, both pre- and post patch 1.35
While I am personally getting this game because I liked GRAW 1 and have loved the beta and the demo, if you are really on the fence with this one I suggest waiting until release to see how it is. I still recommend getting the game eventually though, even if you wait until it drops in price. Hope this helped, and I hope you read all of it