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http://worldoftanks.com/news/2193-85-public-test/
Changes from v8.4 to Public Test v8.5
New Vehicles
Added the following branches to the German line of medium and light tanks:
VK 20.01 (D) (MT tier IV)
VK 30.02 (D) v1 (MT tier VI)
Indien Panzer (MT tier VIII)
Prototype der Arbeitsgruppe A (MT tier IX)
Leopard 1 (MT tier X)
Aufklarerpanzer Panther (LT tier VII)
Added to the branch of USSR light tanks:
Т-60 (LT tier II)
Т-70 (LT tier III)
Т-80 (LT tier IV)
The following tanks have been added, but will only be available to Super Testers:
British HT tier V A33 Excelsior
USSR tier X "Object 907"
USA MT tier X М60
German HT tier X VK7201
New & Updated Maps
New Map: Pearl River
Updated Maps: Siegfried Line, South Coast, and Malinovka
Minor changes and improvements made for the following maps: Redshire, El-Halluf, Karelia, Sand River, Steppes, Himmelsdorf, and Live Oaks
Gameplay Changes & Additions
Premium consumables (med kits, repair kits, etc.) are now available for credits (matching the gold/credits exchange rate similar to that of premium shells)
The creation of platoons for three players is now available for non-premium accounts
The creation of tank companies is now available for non-premium accounts
Reduced the credit cost for temporary camouflages, emblems, and inscriptions
Changes and improvements made to the after-battle stats screen
Added new inscriptions for five nations
Inscriptions resolution size increased
Added additional matchmaking rules to keep the balance of scouts even for both teams
Tank Changes & Updates*
*More specific information will be made available with the release of the final patch notes
USA premium SPG Sexton tier III moved to the British tree and added to in-game shop
Fixed the depression angles of the gun for the M4A2E4
Improved visual models for the following vehicles: IS-3, Valentine AT, Pz V Panther, Pz IV/V, Object 263, VK 3001H, Conqueror, IS-4М, Matilda Black Prince, IS-7, ARL-44, Black Prince
Max speed of the IS-7 increased from 50 to 59.6 km/h.
Changed velocity of all shells for the 17сm PaK K72 gun from 850 to 925 m/s.
Added fixes for collision models on the following tanks: PanzerJager I and JagdPz E-100
Minor Fixes & Updates
Changes made to the "Expert" medal requirements
Those who have already received these medals (but are having it displayed in gray) will regain the medal
Neither "Master Tanker" nor "Expert" by nation achievements will "fade" after new tanks are introduced in later patches
Other medals that appear in gray (Master Tanker) will need to complete the list of objectives (found on mouseover) to earn the medal
Fixed the situations causing large vehicles to become stuck under overhanging objects
Fixed a rare bug causing shells to disappear after hitting an enemy gun of a higher tier
Fixed a bug limiting the damage of HE shells to external modules after penetration
Fixed a bug that caused shells to appear as if they were exploding in the air
Fixed a bug that caused a failure of the indication of a damaged or destroyed fuel tank to appear
Destroyed vehicles no longer absorb damaged cauased by HE shells. HE shells now always explode on the surface of destroyed vehicles
Vehicles stacked on top of one another will both suffer damage
Fixed disappearing of emblems and inscriptions on vehicles after alt-TAB or adjusting AA settings
Fixed the wording of the memory leak warning message
Fixed errors when creating a private chat channel: not displaying channel creator, freezes of chat window when attempting to close it, etc.
Fixed description of achievements: "Raider ", "Reaper", "Dumitru’s Meda", "de Langlade's Medal"
Fixed description of consumables: "100-octane Gasoline" and "105-octane Gasoline"
Updated the description of the skill "Situational Awareness"
Fixed minor errors in the names of vehicles and modules
Chinese tanks based on the “IS” tank are now included in condition for obtaining "The Lion of Sinai" achievement
Fixed minor bugs in the battle tutorial
Fixed a bug causing the loss of the benefits from camo net and binoculars when attempting to move a vehicle with a destroyed track
Fixed a failure of the Sixth Sense indicator from appearing after rapidly being respotted once hidden
Optimized the look of vehicles' motion effects (dust and dirt from under the tracks)
Reduced terrain resistance when driving a tank on certain destroyed objects
Fixed the display of lag indicator with green color when server operational load is close to 100%
Fixed the display of tank collision effects when tanks are at the same location but at different altitude
Fixed some models of ambient objects
Reworked multiple ambient object destruction effects