Consequently, the tables below highlight a metric that should only be used as a yardstick for evaluating comparative performance and energy efficiency with price factored in.
1 the normalisation refers to taking playable frame rate into account. Should a card benchmark at over 60 frames per second in any one game, the extra fps count as half. This arguably diminishes the scoring potential of super-fast cards that can churn out 100fps-plus, but that's a nice luxury to have and, in a real-world sense, it would make sense to raise the resolution.
Similarly, should a card benchmark lower, say at 40fps, we deduct half the difference from its average frame rate and the desired 60fps, giving it a HEXUS.bang4buck score of 30fps. The minimum allowable frame rate, therefore, is 20fps but that scores zero.
2 the HEXUS.bang4watt score is a simple measurement of how much normalised performance the GPU provides when evaluated against system-wide power-draw that's shown in the table: the former is divided by the latter. We're using the peak system-wide power-draw numbers obtained by running Star Wars Battlefront
3 the HEXUS Efficiency Score is a combination of bang4buck and bang4watt, we simply add the two to rate combined value for money and power efficiency.
http://i.imgur.com/kHM9cmf.jpg
http://hexus.net/tech/reviews/graphics/93050-nvidia-geforce-g...
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MVH