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Open GL/Direct 3d

Jag hittade ett program som hade en lila bakgrund med ett grönt kors i som lade sig bredvid Windows klockan. Har för mig att de öppnade några Opel GL portar. Minns inte vad programmet heter så jag vore tacksam för all hjälp...

Direct3D Overrider så kanske det hette. Vart laddar man ner det?

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Medlem

Google är din vän Opel GL portar??? Vad menas?

Detta gör Direct3D Overrider:

Triple buffering in drivers is only available for OpenGL. The D3D overrider is for forcing triple buffering in all direct3D games, by making a direct call on the api itself. This in turn prevents tearing on games when synced to your monitor refresh rate, very important if you use a TFT as they use a low refresh rate, as well as prone to tearing.

tearing is a real problem in fast paced games such as Unreal Tournament, one of the reasons I have not made the jump. Oh and the fact I have one of the best CRT ever made in an IIyama 454 that does 1600X1200 @100hz. Bear in mind triple buffering does require Vram, so if your using a VRAM intensive games such as Oblivion with a 256mb card, it could impare FPS when you run out of local memory on the card. You ca counter this by using lower textures that use less memory footprint.

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Tack för svaret! Vad kan man ställa in i RivaTunder under Direct3D tweaks? Speciellt sånt som ger ökat prestanda i Windows Experience